This mod adds three new archetypes. They are racial variations of the same
archetype: The Smuggler
The Smuggler as an archetype is a Phex-child with wanderlust and some knowledge
of the wilderness
The characters in this mod are Middenrealmian (Horasian), Tulamide (Mhanadistani)
and Half-Elf (Middenrealmian)
These are true new archetypes, i.e. the Smuggler is called as such in the character-sheet and has his own starting quest. To accomplish this, 5 new dialogue-branches were added to existing NPCS (making use of existing dialogue-lines, thus with voice-out) Moreover, the script-conditions of 25 additional dialogues were modified, so that the game takes account of the new archetype.
The new archetypes are quarter-mages (or dabbler-mages) who have a potenial for magic, but never were properly trained at a mage academy. (e.g. due to a lack of talent, poverty, growing up very isolated, etc.). Their magic is restricted to 5 spells, and they cannot learn new spells.
The smugglers are blessed by Phex: they carry a "Lucky Ducat" that grants a bonus to the defense value while equipped (left-hand instead of a shield). The ducat also can be used to work the miracle "Divine Intervention".
Download (v1.02):
schmuggler.zip
Compatible with Phileasson's
Secret
Tulamide |
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Halfelf |
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Misc:
The mod ist fully compatible with the addon Phileason's Secret,
and automatically detects when the addon is installed.
Installation and deinstallation are done by database access, so they should
be fully compatible with other mods.
The installation creates backups uf the modified database files. The mod
can also be deinstalled by restoring those backups. You should keep those
backups, in case a future patch or another mod requires the original database
files.
Download (v1.02):
schmuggler.zip
Compatible with Phileasson's
Secret